What to build first
Start with the opening layout, staffing, and cashflow advice in the Beginner Guide.
Official resource
Use the official Steam listing for store details, screenshots, and the latest game-page metadata, then come back here for scenario guides and room-planning help.



Gothenburg: what to build before the gym objective starts dragging your budgetUse this when the first scenario feels stable for ten minutes and then suddenly starts slipping.
Room Rating: what actually matters more than adding random furnitureOpen this when a room looks improved but still refuses to perform like a better room.
Guest Types: which guests you should chase now and which ones to leave for laterBest for runs where income is fine on paper but the hotel is trying to satisfy the wrong audience.
Staff Roles: how to spot whether the real problem is reception, cleaning, or maintenanceUse this when the hotel feels slow and messy, but you are not yet sure which role is actually failing.
London: how to survive the map that punishes weak pacing much earlierBest for players who were fine in Gothenburg and then suddenly start bleeding money on the next step up.
London opener: what to delay so the second scenario does not collapse in ten minutesBest for players who do not need the full London guide yet, only the safest first route.
Which staff should you hire first: reception, cleaners, or maintenance?Best for runs where payroll is tight and every early hire has to solve a visible problem.Start here
If the hotel is unstable, start with the problem hurting the run right now. These links take you straight into beginner help, scenario fixes, room checks, and guest-demand troubleshooting.
What to build first
Start with the opening layout, staffing, and cashflow advice in the Beginner Guide.
Stuck in Gothenburg
Use the Gothenburg Scenario Guide for objective order, room priorities, and recovery tips.
Room quality not climbing
Guests still unhappy
Match your rooms and amenities to demand with the Guest Types Guide.
Hotel rating stuck
Check Why Is My Hotel Rating Not Increasing? when the whole property refuses to move up even after visible upgrades.
Need a quick checklist
Use All Room Requirements as a fast lookup page while you build.
Core guides
These are the pages most likely to help when an early run starts wobbling. Use this grid for opening builds, money trouble, guest-arrival issues, hotel-rating stalls, and scenario problems.
Guide routes
Video picks
Some players solve layout and pacing problems faster by seeing a hotel run in motion. Start with the two featured embeds, then use the extra links below if you want more tips or update coverage.
Featured videos
The first embed is the quickest beginner watch. The second is the better pick when you want a full series with scenario progression and sandbox play.
More videos
These work better as follow-up links than as your first stop.
Useful for players who already know the basics and only need a faster answer for queues, staffing, or weak guest flow.
Good for returning players who want a quick sense of what changed before opening the deeper update summaries on this site.
Fresh picks
These newer guides focus on London openings, early staff hiring, and low-efficiency hotels that still underperform even when they look busy.
London opener
Start with Best Opening Strategy for London when the real problem is the first ten minutes, not the whole map.
Early hiring
Start with Which Staff Should I Hire First? before you add specialist roles or panic-hire into a bad layout.
Low efficiency
Open How to Fix Low Staff Efficiency when more payroll is not turning into more output.
Use these hubs when you know the general problem area but still need the right page inside it.
Reading paths
Start with a quick answer, then move into the deeper guide that solves the next layer of the problem. These three routes cover the money, room, and scenario issues that come up most often.
Start with a compact reception, a small batch of bedrooms, nearby bathroom coverage, and enough cleaning and maintenance support to keep the base hotel stable. The full walkthrough is in Beginner Guide: What to Build First.
Early money loss usually comes from overbuilding, overstaffing, or paying for services that the current guest demand cannot support yet. Use How to Stop Losing Money as the first recovery checklist.
Check size, room value, item tier, condition, and bathroom support before adding random decor. The best starting pages are How Room Rating Works and All Room Requirements.
Late-game rooms usually stall because the hotel is missing one hard requirement, one item-tier upgrade, or one supporting hotel layer. The fastest audit is in Why My Room Won’t Reach 5 Stars.